It's taken me a while to be able to sit and work on this, the first part is a resource table. Depending on what hex your settlement is located in roll on the table below; d12 green (grass, scrub, forest, swamp or jungle), d10 desert (tundra, broken/barren, volcano), d8 hills (mountains). River settlements can always have some sort of fishing in addition to the results on the table.
green | desert | hills | |
Herd Animal | 1 | 1 | 1 |
Stone/Marble | 2 | 2 | 2 |
Gems/Metal | 3 | 3 | 3 |
Coal | 4 | 4 | 4 |
Sugar | 5 | 5 | 5 |
Incense | 6 | 6 | 6 |
Wood | 7 | 7 | 7 |
Cotton | 8 | 8 | 8 |
Silk | 9 | 9 | |
Salt | 10 | 10 | |
Fruit | 11 | ||
Wheat | 12 |
Midpoint and defense settlement don't need to roll on the resource table as their function is based on another factor. More to come as I slowly plug away on this. This was the hardest part, whittling down and organizing.